class Message(object):
# Possible Client types:
    # auth
    # hit
    # stand
    # bet
    # quit/disconnect
    # chat
# Possible Server types:
    # userStates
    # chat

    # Examples
    # send(Message.message(auth,"Matthew:password\t"))
    # send(Message.message("hit"))
    def __init__(self, messageType, message=None):
        self.type = messageType
        self.payload = message
